IEEE - Institute of Electrical and Electronics Engineers, Inc. - Modeling player preferences in avatar customization using social network data: A case-study using virtual items in Team Fortress 2

2013 IEEE Conference on Computational Intelligence in Games (CIG)

Author(s): Chong-U Lim ; D. Fox Harrell
Publisher: IEEE - Institute of Electrical and Electronics Engineers, Inc.
Publication Date: 1 August 2013
Conference Location: Niagara Falls, ON, Canada
Conference Date: 11 August 2013
Page(s): 1 - 8
ISBN (CD): 978-1-4673-5308-3
ISBN (Electronic): 978-1-4673-5311-3
ISSN (Electronic): 2325-4289
ISSN (Paper): 2325-4270
DOI: 10.1109/CIG.2013.6633636
Regular:

Game players express their values related to self-expression through various means such as avatar customization, gameplay styles, and interactions with other players. Multiplayer online games, now... View More

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