IEEE - Institute of Electrical and Electronics Engineers, Inc. - In-Place Sketching for content authoring in Augmented Reality games

2010 IEEE Virtual Reality Conference (VR)

Author(s): Nate Hagbi ; Raphaet Grasset ; Oriel Bergig ; Mark Billinghurst ; Jihad El-Sana
Sponsor(s): IEEE Visualization and Graphics Technical Committee
Publisher: IEEE - Institute of Electrical and Electronics Engineers, Inc.
Publication Date: 1 March 2010
Conference Location: Waltham, MA, USA
Conference Date: 20 March 2010
Page(s): 91 - 94
ISBN (Electronic): 978-1-4244-6238-4
ISBN (Paper): 978-1-4244-6237-7
ISBN (Online): 978-1-4244-6236-0
ISSN (Electronic): 2375-5334
ISSN (Paper): 1087-8270
ISSN (Online): 1087-8270
DOI: 10.1109/VR.2010.5444806
Regular:

Sketching leverages human skills for various purposes. In-Place Augmented Reality Sketching experiences build on the intuitiveness and flexibility of hand sketching for tasks like content... View More

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