IEEE - Institute of Electrical and Electronics Engineers, Inc. - Application of Monte-Carlo tree search in a fighting game AI

2016 IEEE 5th Global Conference on Consumer Electronics

Author(s): Shubu Yoshida ; Makoto Ishihara ; Taichi Miyazaki ; Yuto Nakagawa ; Tomohiro Harada ; Ruck Thawonmas
Publisher: IEEE - Institute of Electrical and Electronics Engineers, Inc.
Publication Date: 1 October 2016
Conference Location: Kyoto, Japan
Conference Date: 11 October 2016
Page(s): 1 - 2
ISBN (Electronic): 978-1-5090-2333-2
DOI: 10.1109/GCCE.2016.7800536
Regular:

This paper describes an application of Monte-Carlo Tree Search (MCTS) in a fighting game AI. MCTS is a best-first search technique that uses stochastic simulations. In this paper, we evaluate its... View More

Advertisement