IEEE - Institute of Electrical and Electronics Engineers, Inc. - Playing at empathy: Representing and experiencing emotional growth through Twine games

2016 IEEE 4th International Conference on Serious Games and Applications for Health (SeGAH)

Author(s): Anastasia Salter
Publisher: IEEE - Institute of Electrical and Electronics Engineers, Inc.
Publication Date: 1 May 2016
Conference Location: Orlando, FL, USA
Conference Date: 11 May 2016
Page(s): 1 - 8
ISBN (Electronic): 978-1-5090-2210-6
DOI: 10.1109/SeGAH.2016.7586272
Regular:

While many games use physical health as a metric and ask the player to become invested in "health" as a resource, emotional health and experiences of trauma, depression, stress, and anxiety are... View More

Advertisement