IEEE - Institute of Electrical and Electronics Engineers, Inc. - Is cloud gaming the future of the gaming industry?

2015 Seventh International Conference on Ubiquitous and Future Networks (ICUFN)

Author(s): Bryce Mariano ; Simon G. M. Koo
Publisher: IEEE - Institute of Electrical and Electronics Engineers, Inc.
Publication Date: 1 July 2015
Conference Location: Sapporo, Japan
Conference Date: 7 July 2015
Page(s): 969 - 972
ISBN (Electronic): 978-1-4799-8993-5
ISSN (Paper): 2288-0712
DOI: 10.1109/ICUFN.2015.7182690
Regular:

Cloud gaming is a system that has the potential to make virtually any video game, regardless of system requirements, to be played on almost any client. Put simply, this is accomplished by having... View More

Advertisement