IEEE - Institute of Electrical and Electronics Engineers, Inc. - Ray traversal of octree point clouds on the GPU

2008 IEEE Symposium on Interactive Ray Tracing

Author(s): A. Knoll
Publisher: IEEE - Institute of Electrical and Electronics Engineers, Inc.
Publication Date: 1 August 2008
Conference Location: Los Angeles, CA, USA
Conference Date: 9 August 2008
Page(s): 182
ISBN (Paper): 978-1-4244-2741-3
DOI: 10.1109/RT.2008.4634645
Regular:

We propose an efficient iterative algorithm for ray traversal of an octree on current GPU hardware. From an initial mesh or volume dataset, we construct a balanced octree where each vertex is... View More

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