IEEE - Institute of Electrical and Electronics Engineers, Inc. - A hierarchical depth buffer for minimizing memory bandwidth in 3D rendering engine: Depth Filter

2003 IEEE International Symposium on Circuits and Systems (ISCAS)

Author(s): Chang-Hyo Yu ; Lee-Sup Kim
Sponsor(s): IEEE Circuits & Syst. Soc
Publisher: IEEE - Institute of Electrical and Electronics Engineers, Inc.
Publication Date: 1 January 2003
Conference Location: Bangkok, Thailand
Conference Date: 25 May 2003
Volume: 2
ISBN (Paper): 0-7803-7761-3
DOI: 10.1109/ISCAS.2003.1206076
Regular:

In this paper, we propose a new class of hierarchical depth test which saves memory bandwidth in 3D graphics rendering engine by reducing the number of pixels being passed to the per-pixel... View More

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