IEEE - Institute of Electrical and Electronics Engineers, Inc. - How Different Tangible and Virtual Objects Can Be While Still Feeling the Same?

2019 IEEE World Haptics Conference (WHC)

Author(s): Xavier de Tinguy ; Claudio Pacchierotti ; Mathieu Emily ; Mathilde Chevalier ; Aurelie Guignardat ; Morgan Guillaudeux ; Chloe Six ; Anatole Lecuyer ; Maud Marchal
Publisher: IEEE - Institute of Electrical and Electronics Engineers, Inc.
Publication Date: 1 July 2019
Conference Location: Tokyo, Japan, Japan
Conference Date: 9 July 2019
Page(s): 580 - 585
ISBN (Electronic): 978-1-5386-9461-9
DOI: 10.1109/WHC.2019.8816164
Regular:

Tangible objects are used in Virtual Reality to provide human users with distributed haptic sensations when grasping virtual objects. To achieve a compelling illusion, there should be a good... View More

Advertisement